Here is Segita Bow Hunter guide to PVP.I hope you enjoyed my PVP guide to dueling with your Segita Bow Hunter.If you have just liking PVP in 2Moon, then this is the portion you should read.
In PvP you try to keep your distance and damage your opponent. The key skill to this is ice arrow. Know that the skill combinations I put aren't the best combinations or the only ones. Remember that how you play is up to you.
Bagi Warrior - Bagis are tough to beat because they have a skill where status effects won't work on them.You have [/COLOR] choices:spam skills on the bagi or try to wait until the buffs run out and then spam skills.If you choose choice [/COLOR] right when the buff runs out use ice arrow to slow him.After that you can use any skills you wish.I don't have too much experience with bagi's, but I would probably use a skill that knockbacks after ice arrow.
Summoners - Fire off an ice arrow.If the summoner summons an alderbaran don't worry too much about it. Try not to get hit by the summon, but mainly focus on slowing the summoner. Don't worry too much about getting hit by the summon. If you get stunned fire off a wonder firing or crow wings to make distance. When the stun runs out run then fire off another ice arrow. Basically you use ice arrow and spam skills.
Azure Knights - For azure knights you fire off an ice arrow and run because they have a speed buff. By the time they ice arrow hits the azure knight he will have closed some distance.K eep freezing and spamming skills.Wonder firing and crow wings are good against azure knights when you want damage and keep some more distance at the same time. This part is much more of for azure knights that don't have insensibility. Insensibility azure knights are much harder to kill because as people say insensibility prevents them from being knocked back. I hear though that slow arrow and explosion arrow can knockback insensiblity azure knights because of the damage.
Incar Magicians - Against incar you also keep your distance. Why is that you might ask.It is because mages are mid-range while hunters are long-range.So you slow them with an ice arrow.Run some and then use some skills.All skills are good as long as they can knockback the mage.Some good skills are triangle shot,wonder firing, and flore novas because they are multiple hit AoEs which keeps constant damage and knockbacks on the mage.
Lvl 92+
The lvl 92 skills for incar magicians are long range so don't worry too much about distance. What you would do is just spam skills. You do have to stay away though as they use a lvl 92 lightning skill that they can drop and they can run around with it. When you see them use this skill run away or use crow wings or wonder firing.
Segnales - The main thing about segnales is to watch out for there curse field. The curse field can knockback you which will make it hard for you to use skills.So pay attention to what skill the segnale is using. Try to keep distance from the segnale's because the skill blood hit which is a 8-hit skill can quickly take a chunk out of your pk shield/health. As long as your out of the curse field though you can still run away and use skills.
Segita Hunters - Well you should already know a lot about your class. It's pretty much down to how good you are.
Hope it is useful for you,and hope you have a enjoy time. Buy 2moons dil for your character in short time.
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