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2moons dil>>News2009 >> 2Moons Nunvince Dungeon Guide
2Moons Nunvince Dungeon Guide

This is Goldceo.Now i am very glad to show this guide on 2Moons for every players .I hope this guide has been of use to some of you out there.If you are interested in it, continue reading.

First, some basic information. I'm a level 50+ healing segnale, with my main stat as 'heal' (no, not
spr). I have fairly high spr though, since I like to keep it near/above dex (which is at min) and I
spam skills for damage. This being said, a pure heal segnale will probably be able to complete the
instance at a much lower level than the seg's who go dex or spr mainly.

Why do I mention this? Because if you are a high enough segnale to do this instance, I hope you have
realized that one of the main weaknesses of segnales is knockback. The more def you have, the better
you do against multiple mobs. The PvE bread and butter skill of most segnales tends to be 'blood
hit' (or barrage), which is easily interruptable in the beginning. Not to mention, our heals which
CAN be interrupted. This, combined with our lack of AoE below 59 (no, I don't consider evil spear to
be AoE- that thing is near worthless as an AoE) makes any mob number greater than 1 a problem if
they can interrupt us.

Anything that aggravates this weakness is a huge liability to our survival. Hence, fighting two red
mobs is NOT twice as hard as fighting 1 mob, but more like 3 times as hard. And fighting 3 mobs at
once is 5 times as hard as fighting two mobs at once.

Because of the way the dungeon is structured, segnales have a naturally hard time. Consider the
non-boss enemies- sasquatches are almost impossible to lose. You cannot run away from them, they
will follow you to the ends of the dungeon. Skeleton knights are ranged and like to use skills that
interrupt. They also tend to come with a set of sasquatches. Spider larvae have an irritating web
attack that roots you. Spiders, thankfully, don't have anything to hinder you, although they do spam
a poison attack that leeches your life.

Most of this guide then, is on how to minimize the amount of mobs you need to fight in each of the
dungeon areas. I'll assume knowledge of basic techniques, such as kiting, knowing your whip range,
'pressing E' to heal other yourself, etc... Also, the directions on where to go are pretty self 
 

[Source:Original] [Author:Admin] [Date:09-03-03] [Hot:]

 

 

 

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